ffxi drk gear guide 2019

Damage output is near-identical to the 2.50 If used right before Absorb-TP, you can easily get 100% in a super short period of time. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. I don't even get it sometimes. This is possibly one of the most trivial quests of all times. NEVER go absolutely nuts in a party. Starting with your AF boots at Lv.52, the only good thing about them is the Mind stat. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. While it should still perform within a couple These substitutions are shown on the weapon and second ring, respectively, but can On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. Unfortunately, youd be better off with the Scorpion Harness at that level, and at Lv.59, you'll be wearing the Haubergeon body piece. It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. so i'ma try Drk out. The How-To Guides are user created guides editable by anyone. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. You can replace any Direct Hit meld with Skill Speed in any slot that won't Or, if you feel like casting some catastrophic spells, hitting it with Absorb-INT works just as well. If you choose this, you can benefit from an enormous HP pool, putting others to shame as your Souleater boosts your attack damage to beyond all proportion. So the chances of your eight punches ALL landing on a mob is rare. Classic FFXI community is a FANDOM Games Community. Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? but can be done on any other slots that won't overcap on the chosen substat as a If you have cleared the Dragonsong's Reprise already and have a I don't care about parse, I care more about right equipset to use when I need it. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. to spawn a notorious monster. You do not have the skill ranks that Warrior does to make this viable. Here is a list of all the guides currenly on Eden. You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. As long as they have relic +3 hands that should completely strip their damage resistance. Dreamland Dynamis will add Abyss Cape, which is insanely good for accuracy in your TP set, WS set, and even Magic sets. You can only get this quest once you are Lv.30 or higher. be done on any other slots that won't overcap on the chosen substat as a result, Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. Drain II and Dread Spikes. Really comprehensive guide! Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. In this guide I cover three typ. It reads like a seasoned veteran gently mentoring you. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide, VI-2. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. Ragnarok suffers from not having a good WS, which is why in later versions of FFXI where it was given a good WS, this relic became the best. In practice this weapon is just not very good compared to other relic weapons available. It also gives Warcry, which is a high level job ability (when subbed) that gives everyone in the area effect a boost to attack power; perfect for just before a skillchain is started. boosts to your damage. Last Resort (15) 5:00 Recast - Increases your attack by 15% and lowers your defense by 15%. Is it better to use them seperately and take the lower recast? Also check the general/widget tips. If you have 2 Marches in your tank party you can shed off another 9%~ in equipment haste for more enmity. You might be asking why?, and the answer is Guillotine damage. TP set or any WS's ? Adding a little bit of finesse to the powerful brute that is Dark Knight, a Mithra Dark Knight plays Dark Knight very well. made this guide for my new guildies who were playing drk, the information overload is real for new players who are adusting to all the custom content provided by the server and it definitely will be rough for more casual players who don't search the forums for hours to scour information on their own. FINAL FANTASY is a . No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. Tredecim Scythe - This scythe is bad..currently. Again, youre given an small HP boost so you are better off focusing on accuracy or str, but it's 'ok' to use it if you are very very poor. the exact pieces used are just examples; any gear above the optimal sync compatibility with the sets for other tank jobs. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. Samurai is Drk's highest DPS sub job for normal play as a melee DPS. 6.3). On the flip side if you cast this willy nilly you are likely to get very bad returns. Summary - The Gear Here is the best defense-wise for your level, the Courage and Balance rings are interchangeable and moreso since DEX+1 = ACC+1 since a previous update. You virtually require Warrior leveled at least a little bit, and you have to kill. Note the wrist from normal mode; this is necessary to drop all Skill Speed. This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. Drain (10): Dark magic spell that drains HP from the enemy, this is actually a pretty strong nuke and you will use this a lot. Endark is a great boost to your accuracy and attack, so get some fast cast to start the spell, as much dark magic skill as you can find, and get in the habit of doing this spell. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. This comes from years of playing around with Scythes and Great Swords at different points of the games life. Example would be 528 delay and 18% haste at 165 dmg is, 528 x 0.18 = 95.04 so 528-95.04=432.96 then 432.96/60=7.216 so 165 dmg every 7.216 seconds is 165/7.216=22.86 damage per second. At least until Lv.30 and higher, then it becomes a bit more useful. In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. BiS sets do; the damage difference in this case is only about 0.4%. This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. The 2.40 prog set doesn't lose as much compared to the slower sets as the These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. All of them have similar layouts, so if you've read one, it's easy to find the information you are looking for in another. linked below. These sets are for those needing to maximize their damage output in order to I personally think this is a good choice for a category 1 merit, allowing you to get to your next big souleater WS a minute earlier, or if your lucky enough with enough backline you can ride the whole souleater duration. Great Swords are at the lower scale of damage over time and has a lower rate of TP gain over time (i.e. Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. Replacing the Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. Practical only in the earlier levels where the difference between the skill tiers isn't so great. but the difference in practice is still quite small. Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. Anyway, in these levels, youll be doing mostly the same things. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. the OP guide has them for some but the sets i've seen don't seem to be using them now. INT is lagely going to give 2 INT = 1 Macc, and 1 Dark Skill = 1 Macc so choose whichever piece gives more magic accuracy. [click header for High-end Armor Sets (Offensive) section], VI-3. Speaking of Souleater, the next piece is your AF headpiece. Drk is my next best job and I do enjoy scythe but 119 apoc against an afterglow ragnarok isnt a good contest. At lv.30, Warrior or Dragoon become the better choice. Imagine seeing that with a Kraken Club that hits its target 2-8 times per attack. Also like Warrior, many are simply not practical for general usage. Buying the Should probably have one for pulling in case you have to anyway. Physical Defense Bonus. With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". Because of the short uptime periods in DSR, this set will only gain a handful Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. Honorable mention for Raetic Algol if you can find one on AH. Following the path west, head to H-7. . All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Remember to get Signet before you go outside. Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. Weapon Grade: A- It also has a higher damage cap than drain, so you can hit for 400+ damage in max sets. In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. And if thats not enough to make you sub this, you get Meditate at Lv.60. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). This set is intended for compatibility with the UWU set and does not require 2 WSs ~1500 TP each would not kill the lamia, but 2 Judgments ~1750TP will. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. This set is recommended along with the 2.50 set and has the best From 20-30 this sub will offer you a small Accuracy Bonus (+10) as well as Sharpshot that increases your ranged accuracy for spamming crossbow bolts which you should be doing at that level. Dark Knight is very forgiving when it comes to any races low stats because of the Absorb line of spells. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. He I appreciate the in-depth bossing section, as well as the miscellaneous tips you sprinkle in throughout the guide. Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. Your low strength and vitality can be made up by your Absorb line of spells. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. You can check your stats under an item level 475 Privacy Policy. Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. This spell also generates very high amounts of Enmity and can be used as a way to get snap hate. Weapon Grade: B- and second ring, respectively, but can be done on any other slots that won't helm. This page and some of the guides contained are a work in progress. since he started playing during Sigmascape and mentor on the Balance. Replacing two Direct Hit melds with Skill Speed will bring you This guide is written by A Pile of Cats, a Dark Knight enthusiast To make up for the lack of Skill Speed on gear, this set replaces ten Direct Still, you are much better off with more accuracy (if you are eating meat) since you will certainly deal more damage if you land all the hits or simply more Str if you are munching sushi. That says it all. Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. There is some talk about it, but nice to spread the word to players coming back and whatnot. If you do not have a Bozjan resistance relic weapon, simply use any weapon Once you get Guillotine, accuracy becomes the prime choice for meat-eating Dark Knights. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. user . You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. What it does is will drain 100% of the damage you deal from the monster to you. I currently have 117 gear/weapons and I was searching some things up. What about the club that hits eight times per hit! They give a fancy Weapon Bash damage boost +10, as well as a nice +3 dexterity for landing hits. Seeing as you don't get hasso till 50, War is your go to sub from 30-49 if you don't need Ninja for defenses. Many people remember using Thf as a sub in era in order to drop giant single hit WSes like Spinning Slash with Sneak Attack forcing the WS to critical hit. Contents 1 Notes 2 Dark Knight Equipment Chart Notes Anything that raises your HP can be very useful for Soul Eater. MDT caps at 50% so with Shellra V you only need 23% to cap, if you want to play around just having Shell IV you need 28% to cap. melding menu. indicated by red text in the melding menu. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. For a better experience, please enable JavaScript in your browser before proceeding. This is good, but you also have to remember that attack does cap at some point, and in many situations the +15% attack alone on Last Resort is enough to hit that point. resistance relic offer customizable substats and can be significant boosts to With a brilliant buff to strength, dark magic skill, and boosting Souleater to consume 12% of your HP per hit is unbelievable. by the community as UWU. You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. I wouldn't count on switching this weapon out anytime soon. Just wondering if there are any updated gear guides for 2020? it takes longer for a Great Sword to reach 100%+ TP than using a Scythe). Scythes are split into two types: Zaghnal and Scythe. option adds slightly more HP at the cost of about 0.2% DPS output. This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. However, some other leg wear are better (lv55 ones are great). Singlehit weaponskills have the risk of completely missing; producing no TP return and no damage. The only thing you have to worry about is AoE magic, which will instantly clear your Utsusemi and do full damage, and some AoE weaponskills which can pierce shadows or clear certain amounts of them. This comes at It will then say Additional Effect: 100 HP drained from the Target. It won't actually drain the target's HP, but you will restore your own. The Unending Coil of Bahamut (UCOB) Sets, FFXIV PLL #75 Recap - 6.3 Live Letter Part 2, Join Us Live on Twitch for the Icy Veins Podcast, FFXIV PLL #74 Recap - 6.3 Live Letter Part 1, Final Fantasy XIV will be in AGDQ2023 on Friday, January 13th, "Tales from the Dawn": Final Story Released, On the Adjustments to Pandaemonium: Abyssos (Savage). Still havent been beaten on a parse with it equipped. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? Scythes aren't a very good option until level 10 (However, if you have no Scythe skill, it might be a wise idea to just stick it out with a scythe from level one, otherwise you wont be able to hit anything once you start partying). General stat priority is followed, with three Direct Hit melds You may opt to use an Augmented Classical Ring of Fending instead of its cost of some DPS. Thank you very much, Quetz, great guide! You must log in or register to reply here. You can check your stats under an item level 375 Curty: That's what I meant when I said it can contend with the both of them, lol. Additionally replace the chest or pants with a synced This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. Please add anything if it is needed, and take away anything that is either untrue or not needed. "To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies." Table of Contents: Abilities, Traits, Spell List, Combat Skill Ratings I would recommend you stop shooting your Crossbow at this point and focus on swinging with your Scythe and dropping massive weaponskills. Sylph.Brahmsz . Otherwise, Dark Knight isnt so bad. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit Also please do not use a Death Scythe, its just not good. This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. Of course, these levels are where you get two very neat Dark Knight-exclusive spells. overcap as a result in order to reach a 2.49 GCD speed. I assume the next best thing is judgement? Any three melds can be replaced so long as a given This is a game changer, 10% haste is an unheard of amount of haste on a single item and it allows Dark Knight to effortlesly cap at 25% equipment haste while unequipping pieces of Haste gear for more STR, attack, accuracy, or other stats. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. Your guide ties things up beautifully. A 2.40 GCD set By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Notable Weaponskills: None. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. Happy to elaborate, i just need time to type it up. Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. Soloing these levels is quite annoying, even for a melee job. the feet. Both the 2.45 and 2.50 sets are recommended and have near-identical Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. GCDs at the end of uptime phases. Your AF flanchard (pants) is(are) very underrated. Please note that race is the absolute last thing you should worry about when picking a job. Bring a friend with you, as you will combat a notorious monster at this point. Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. Just check the set I posted a while back. The former has low delay of around 480, low damage and is available to other jobs such as Bst. This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. These substitutions are shown on the weapon and earring, respectively, but can Allot no Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. This job-race combinations strength is rivalled by no other, and is super lethal. Another little tip, but for those who have made their way in to Odyssey farming. Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. It's a misconception that Dark Knight has lower defense than warrior. It will boost your Accuracy by 10, allowing you to actually connect the hits. Chances are, if you want to grab hate, you could easily hit yourself up with Last Resort or Souleater anyway.

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ffxi drk gear guide 2019

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